Role:
UI Design
Tools:
Figma, Illustrator, Photoshop
Date:
June 2023 - Present
Location:
San Francisco, CA
Visual & Interaction Design
At Territory Studio, I contributed to entertainment and automotive interaction design projects applying my skills in UI design, motion, and interactive prototyping. While the details are under NDA, my role focused on elevating interactive experiences through scalable UI systems, future-forward design, and pixel-perfect visuals.
Highlights:
Designed and optimized in-vehicle UI screens for features such as HVAC, notifications, and ambient lighting modes, contributing to a unified visual experience
Optimized and refined the internal Figma component library, improving naming conventions, structure, and handoff logic across 1000+ assets
Updated and expanded developer guides, incorporating visual documentation, design intent, and light/dark mode behavior
Collaborated with UX directors and UI artists to implement feedback across various vehicle features
Identified and resolved design inconsistencies across drive modes and vehicle variants, improving scalability and reducing iteration time
Contributed to a UI concept for a film pitch, designing computer interfaces inspired by analog technology